![]() uint32 number of users in room For private rooms, also contain owner and operators.uint32 private If the room doesn’t exist, should the new room be private?.Contains users list with data on everyone. Server responds with this message when we join a room. If the room doesn’t exist, it is created. We send this message to the server when we want to join a room. Data OrderĮither we want to say something in the chatroom, or someone else did. The server tells us if a user has gone away or has returned. Used when we no longer want to be kept updated about a user’s stats. string countrycode Uppercase country code.The value changes when sending a SendUploadSpeed server message, and is likely used by the server to calculate the average speed. uint64 uploadnum Number of uploaded files.When a user’s stats have changed, the server sends a GetUserStats response message with the new user stats. Used to be kept updated about a user’s stats. We send this to the server to ask for a peer’s address (IP address and port), given the peer’s username. Confirmed in SoulseekQt 2020.3.12, but probably impacts most or all other versions. If this value is set to zero, or the message is not sent upon login (which defaults the listen port to 0), remote clients handling a ConnectToPeer message will fail to properly purge the request. We send this to the server to indicate the port number that we listen on (2234 by default). string reason see Login Failure Reasons.string hash MD5 hex digest of the password string.string hash MD5 hex digest of concatenated username & password. ![]()
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